C# Programming

C# Synchronization

Introduction Synchronization in C# is crucial when dealing with multithreaded applications to ensure that multiple threads can access shared resources without causing data corruption or inconsistency. C# provides several synchronization primitives to manage access to shared resources, including locks, monitors, mutexes, semaphores, and more. These primitives help you coordinate the actions of multiple threads and …

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C# Thread Name

Introduction In C#, you can assign a name to a thread to make debugging and profiling easier. Naming threads is particularly useful in multithreaded applications, as it allows you to identify and distinguish between different threads more easily. The Thread.Name property is part of the System.Threading namespace. Key Features of Thread Name Identification: Helps in …

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C# Thread Abort

Introduction The Thread.Abort method in C# is used to terminate a thread. It raises a ThreadAbortException in the target thread, which causes the thread to terminate. However, using Thread.Abort is generally discouraged because it can lead to unpredictable behavior, resource leaks, and corrupted state if not handled properly. It is part of the System.Threading namespace. …

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C# Thread Sleep

Introduction The Thread.Sleep method in C# is used to pause the execution of the current thread for a specified amount of time. This can be useful in various scenarios, such as simulating work, throttling execution, or allowing other threads to execute. The Thread.Sleep method is part of the System.Threading namespace. Key Features of Thread.Sleep Pauses …

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C# Main Thread

Introduction In a C# application, the main thread is the primary thread of execution. It is the thread that begins running when a program starts and is responsible for executing the Main method. Understanding the main thread is crucial for managing other threads and ensuring that your application runs smoothly. Key Features of the Main …

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C# Thread Class

Introduction The Thread class in C# provides a way to create and manage threads. It is part of the System.Threading namespace and allows you to perform concurrent operations within your applications. By using the Thread class, you can run multiple operations simultaneously, improving the performance and responsiveness of your applications. Key Features of the Thread …

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C# Multithreading

Introduction Multithreading in C# allows you to run multiple threads concurrently, enabling you to perform multiple operations simultaneously. This is particularly useful for improving the performance of applications that perform long-running tasks, such as I/O operations, complex calculations, or data processing. Multithreading can help make your application more responsive and efficient. Key Concepts in Multithreading …

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C# ConcurrentDictionary

Introduction The ConcurrentDictionary<TKey, TValue> class in C# is part of the System.Collections.Concurrent namespace and represents a thread-safe collection of key/value pairs. It is optimized for scenarios where multiple threads are reading from and writing to the dictionary concurrently. ConcurrentDictionary<TKey, TValue> provides high throughput and thread-safe access to its elements without the need for external synchronization. …

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C# ConcurrentQueue

Introduction The ConcurrentQueue<T> class in C# is part of the System.Collections.Concurrent namespace and represents a thread-safe, first-in, first-out (FIFO) collection of objects. It is particularly useful in scenarios where multiple threads are adding and removing items from a collection simultaneously, and you need a queue-like behavior. The ConcurrentQueue<T> is designed to be thread-safe and optimized …

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C# ConcurrentStack

Introduction The ConcurrentStack<T> class in C# is part of the System.Collections.Concurrent namespace and represents a thread-safe, last-in, first-out (LIFO) collection of objects. It is particularly useful in scenarios where multiple threads are adding and removing items from a collection simultaneously, and you need a stack-like behavior. The ConcurrentStack<T> is designed to be thread-safe and optimized …

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C# ConcurrentBag

Introduction The ConcurrentBag<T> class in C# is part of the System.Collections.Concurrent namespace and represents a thread-safe, unordered collection of objects. It is particularly useful in scenarios where multiple threads are adding and removing items from a collection simultaneously, and the order of the elements does not matter. The ConcurrentBag<T> is designed for high-throughput scenarios where …

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C# BlockingCollection

Introduction The BlockingCollection<T> class in C# is part of the System.Collections.Concurrent namespace. It provides thread-safe operations for adding and removing items, making it ideal for producer-consumer scenarios. The BlockingCollection<T> can be used with any collection that implements IProducerConsumerCollection<T>, such as ConcurrentQueue<T>, ConcurrentStack<T>, or ConcurrentBag<T>. Key Features of BlockingCollection Thread-Safe: Supports concurrent add and remove operations. …

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C# SortedList

Introduction The SortedList<TKey, TValue> class in C# represents a collection of key/value pairs that are sorted by the keys and are accessible by both key and index. It is part of the System.Collections.Generic namespace and combines the functionality of a dictionary and a list. The SortedList<TKey, TValue> class provides efficient lookups, insertions, and deletions while …

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C# Dictionary

Introduction The Dictionary<TKey, TValue> class in C# represents a collection of key/value pairs that are organized based on the hash code of the key. It is part of the System.Collections.Generic namespace and provides fast lookups, additions, and deletions. Dictionaries are ideal for scenarios where you need to associate keys with values and quickly retrieve values …

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C# LinkedList

Introduction The LinkedList<T> class in C# represents a doubly linked list. Unlike arrays or lists, linked lists consist of nodes that are linked together, allowing for efficient insertions and deletions at any point in the list. The LinkedList<T> class is part of the System.Collections.Generic namespace and provides a flexible way to manage collections of data. …

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C# Queue

Introduction The Queue<T> class in C# represents a first-in, first-out (FIFO) collection of objects. It is part of the System.Collections.Generic namespace and is useful when you need to process elements in the order they were added. The Queue<T> class provides methods to enqueue, dequeue, and peek at items, ensuring efficient management of FIFO collections. Key …

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C# Stack

Introduction The Stack<T> class in C# represents a last-in, first-out (LIFO) collection of objects. It is part of the System.Collections.Generic namespace and is useful when you need to reverse the order of items or when the most recently added item is the first one to be removed. The Stack<T> class provides methods to push, pop, …

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C# SortedSet

Introduction The SortedSet<T> class in C# represents a collection of objects that are maintained in sorted order. It ensures that all elements are unique and automatically sorts them as they are added. The SortedSet<T> class is part of the System.Collections.Generic namespace and is useful for scenarios where you need a collection that keeps its elements …

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C# HashSet

Introduction The HashSet<T> class in C# is a collection that contains unique elements and provides high-performance set operations. It is part of the System.Collections.Generic namespace and is useful for operations where uniqueness of elements is important and set-based operations like union, intersection, and difference are required. Key Features of HashSet Unique Elements: Ensures that all …

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C# List

Introduction The List<T> class in C# is a generic collection that provides a dynamic array, meaning it can grow as needed to accommodate new elements. Lists are part of the System.Collections.Generic namespace and are widely used due to their flexibility and performance. Key Features of List Dynamic Size: Automatically resizes as elements are added or …

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C# Collections Types

In C#, collections are used to manage groups of related objects. There are three main namespaces for working with collections, each designed for different needs: System.Collections.Generic System.Collections System.Collections.Concurrent 1) System.Collections.Generic Classes The System.Collections.Generic namespace provides strongly-typed collections that offer better performance and type safety. The classes in this namespace include: List A dynamic array that …

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C# Structs

Introduction Structs in C# are value types that can encapsulate data and related functionality. They are similar to classes but are more lightweight and are typically used for small data structures. Structs are stored on the stack, which makes them more efficient in terms of memory allocation compared to classes that are reference types and …

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C# Enums

Introduction Enums (short for "enumerations") in C# are a way to define a set of named integral constants. Enums are strongly typed constants that make your code more readable and maintainable. They are used to represent a collection of related values that can be associated with names, making the code easier to understand and less …

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