Kotlin

Kotlin Maps

Introduction Maps in Kotlin are collections of key-value pairs where each key is unique, and each key maps to exactly one value. Maps are useful for storing data that can be quickly retrieved using a key. Kotlin provides two types of maps: Map for immutable maps. MutableMap for mutable maps. This chapter will cover how …

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Kotlin Sets

Introduction Sets in Kotlin are unordered collections of unique elements. Unlike lists, sets do not allow duplicate elements. Kotlin provides two types of sets: Set for immutable sets and MutableSet for mutable sets. This chapter will cover how to create and manipulate both immutable and mutable sets, along with common operations that can be performed …

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Kotlin Lists

Introduction Lists in Kotlin are ordered collections of elements that can contain duplicates. Kotlin provides two types of lists: List for immutable lists and MutableList for mutable lists. Lists are commonly used for storing and manipulating collections of related data. This chapter will cover how to create and manipulate both immutable and mutable lists, along …

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Kotlin Collections

Introduction Collections in Kotlin are used to store groups of related objects. Kotlin provides a variety of collection types, such as lists, sets, and maps, that can hold multiple items. These collections come in two variants: mutable and immutable. Immutable collections cannot be modified after they are created, while mutable collections can be. This chapter …

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Kotlin Generics

Introduction Generics in Kotlin allow you to create classes, interfaces, and functions that can operate on any data type while maintaining type safety. Generics enable you to write more flexible and reusable code. This chapter will cover the basics of generics, including how to define generic classes and functions, use generic constraints, and understand variance. …

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Kotlin Null Safety

Introduction Null safety is a key feature in Kotlin designed to eliminate the danger of null references, commonly known as the "billion-dollar mistake". Kotlin provides several mechanisms to handle nullability in a safe and concise way. This chapter will cover the syntax and usage of nullable types, the safe call operator, the Elvis operator, and …

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Kotlin Custom Exceptions

Introduction Custom exceptions in Kotlin allow you to define your own error types that are specific to your application’s requirements. By creating custom exceptions, you can provide more meaningful error messages and handle specific error conditions more gracefully. Custom exceptions are created by extending the Exception class or any of its subclasses. Creating Custom Exceptions …

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Kotlin Try Catch

Introduction Exception handling in Kotlin is essential for writing robust applications. The try-catch block is used to handle exceptions, ensuring that the program continues running even when an error occurs. Basic Try-Catch Syntax The try block contains code that might throw an exception, and the catch block handles the exception. Syntax try { // Code …

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Kotlin Polymorphism

Introduction Polymorphism is a core concept in object-oriented programming (OOP) that allows objects of different classes to be treated as objects of a common superclass. It enables a single interface to be used for a general class of actions, allowing for code that is more flexible and reusable. Polymorphism can be achieved through inheritance, interfaces, …

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Kotlin Abstraction

Introduction Abstraction is a fundamental concept in object-oriented programming (OOP) that allows you to define a blueprint for a class without providing a complete implementation. In Kotlin, abstraction is achieved using abstract classes and interfaces. Abstract classes can have abstract methods that do not have a body and must be implemented by subclasses. Interfaces can …

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Kotlin Data Classes

Introduction Data classes in Kotlin are a special kind of class designed to hold data. They provide a concise syntax for defining classes whose primary purpose is to store values. Data classes automatically provide methods like equals(), hashCode(), toString(), copy(), and component functions. This makes them very convenient for working with immutable data. Defining a …

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Kotlin Abstract Classes and Methods

Introduction Abstract classes and methods are fundamental concepts in object-oriented programming (OOP). An abstract class cannot be instantiated and may contain abstract methods that must be implemented by subclasses. Abstract methods are defined without a body and must be overridden in the subclasses. This chapter will cover the syntax and usage of abstract classes and …

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Kotlin Interfaces

Introduction Interfaces in Kotlin define a contract that classes can implement. They can contain abstract methods as well as method implementations. Unlike classes, interfaces cannot store state, and a class can implement multiple interfaces, which helps in achieving multiple inheritances. Defining an Interface To define an interface in Kotlin, use the interface keyword. Interfaces can …

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Kotlin Inheritance

Introduction Inheritance is a fundamental concept in object-oriented programming (OOP) that allows a class to inherit properties and methods from another class. The class that inherits is called the subclass (or derived class), and the class being inherited from is called the superclass (or base class). In Kotlin, inheritance allows for code reuse and the …

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Kotlin Encapsulation

Introduction Encapsulation is a fundamental concept in object-oriented programming (OOP) that restricts direct access to an object’s internal state and allows modification only through well-defined methods. This helps to protect the integrity of the object’s data and makes the code more modular and maintainable. In Kotlin, encapsulation is achieved using classes, visibility modifiers, and properties …

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Kotlin Visibility Modifiers

Introduction Visibility modifiers in Kotlin are used to control the visibility and accessibility of classes, objects, interfaces, constructors, functions, properties, and their setters. Kotlin provides four visibility modifiers: public, private, protected, and internal. This chapter will cover the syntax and usage of these visibility modifiers with examples. Visibility Modifiers 1. public The public modifier is …

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Kotlin Constructors

Introduction Constructors are special functions used to initialize objects in Kotlin. They are called when an instance of a class is created. Kotlin supports two types of constructors: primary and secondary. This chapter will cover both types of constructors, including their syntax, usage, and examples. Primary Constructor The primary constructor is part of the class …

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Kotlin Object-Oriented Programming (OOP)

Introduction Object-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and methods. Kotlin is a modern, statically typed programming language that supports OOP principles such as classes, objects, inheritance, polymorphism, and encapsulation. This chapter will cover the basics of OOP in Kotlin with examples. 1. Classes and …

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